Learn with the Queen
PlayStation’s demo report starts with the Queen pushing objects through a grid-based palace. Use these opening rooms to notice which spaces are blocked and what a move changes before planning a longer sequence.
Keep a useful starting state
In the recorded demo Q&A, a restart can itself be undone. Checkpoints also restore a known state without reversing moves one at a time. That makes a small experiment more useful than abandoning a promising arrangement after one mistake.
Give yourself time
The same Q&A describes a slow-time control for moving objects in timing puzzles. Check the controls shown in your version; no particular keyboard or controller binding is assumed here.
Change the problem
The publisher recommends exploring another region if a puzzle is difficult. Returning with a fresh idea is part of the game’s nonlinear structure, rather than a failure to follow the correct route.
Sources
- PlayStation Blog: July demo report
- Demo Q&A narration — Jonathan Blow highlights
- Official realm overview
Information checked October 2, 2026. Demo and pre-release details remain scoped to the sources described above.