Learn with the Queen

PlayStation’s demo report starts with the Queen pushing objects through a grid-based palace. Use these opening rooms to notice which spaces are blocked and what a move changes before planning a longer sequence.

Keep a useful starting state

In the recorded demo Q&A, a restart can itself be undone. Checkpoints also restore a known state without reversing moves one at a time. That makes a small experiment more useful than abandoning a promising arrangement after one mistake.

Give yourself time

The same Q&A describes a slow-time control for moving objects in timing puzzles. Check the controls shown in your version; no particular keyboard or controller binding is assumed here.

Change the problem

The publisher recommends exploring another region if a puzzle is difficult. Returning with a fresh idea is part of the game’s nonlinear structure, rather than a failure to follow the correct route.

Sources

Information checked October 2, 2026. Demo and pre-release details remain scoped to the sources described above.