Wizard button room
The key is the crystal’s destination. A swap puts it on the Wizard’s old square, so move onto the required button before swapping. In the narrated example, the demonstrator first reaches a button without disturbing the other crystals, then swaps between button positions before leaving.
Wizard room with a central crystal
The Q&A next describes handling the central crystal before the side crystals to avoid getting stuck. Use this only for the described central-and-side arrangement; the source does not establish a numbered puzzle ID or a complete directional move list.
First Warrior–Wizard pairing
Get the heroes into line of sight and swap their sides. The narration explains that each is then on the side whose exit they can use. The solution depends on this first pairing’s arrangement, rather than a universal rule for multi-hero rooms.
Sources
Information checked October 2, 2026. Demo and pre-release details remain scoped to the sources described above.