Where will the object land?
For a Wizard puzzle, look at the Wizard’s current square before focusing on the crystal. The demo narration says a swap sends the crystal to that former position. Would standing somewhere else make the swap useful?
Who can make the next move?
If an object is awkwardly placed, consider handing it between heroes. The narrated demo uses the Thief to pull a crystal where the Warrior cannot manoeuvre it, then the Warrior to push where the Thief cannot continue.
Is the room powered?
For the Promise, count occupied sockets in the room you are working on. The demo Q&A says the room needs its sockets filled by gems before it is powered.
Is the destination safe?
Before using a mirror, inspect the ghost’s destination. The recorded demo explicitly warns that mirror travel can place the character in water and drown them.
Sources
Information checked October 2, 2026. Demo and pre-release details remain scoped to the sources described above.